RobloxPvE ShooterCo-op

Zombie Air Force Wiki

Fly above the horde. Help your squad hold the line.

Zombie Air Force is a Roblox co-op PvE shooter by fresh green beans. Pilot aircraft, use rockets and chain gun fire, drop defenses against zombies and Behemoths, and turn Credits into upgrades as your squad pushes the frontline.

Created
September 24, 2026
Visits
473,760
Like rating
87.4%
See the aircraft-and-defense loopA creator introduction to the game and its shop-code announcements. Watch the aircraft view before choosing a first-session goal.9:41
Game type
Shooter
Server size
10 players
Devices
PC
Genre
PvE Shooter
Snapshot checked
October 9, 2026

Independent fan wiki. Not affiliated with Roblox or fresh green beans.

Your first session

Zombie Air Force Beginner Guide: Start with One Combat Job

Make the first flight about understanding the aircraft-and-defense loop. Choose one attack to practice, connect it to what your allies are holding, and finish with a purchase goal you can explain. You can expand the routine after it feels manageable.

First-flight goal Leave the session knowing what you covered for the squad and what your next Credits purchase is meant to improve.

Already comfortable in the air?Keep the first step you have learned and continue with the ground-support or spending decision. The sequence is a learning plan, so you can use the part that matches your experience.

  1. Choose one attack to practice

    For your first session, keep the number of decisions small.

    • Complete the introductory tutorial and begin with one attack option. Our editorial starting choice is chain gun fire because focusing on one tool leaves more attention for following the aircraft view and choosing targets.
    • Stay with that job long enough to notice when your attention drifts. Add rockets or airstrikes as a separate learning goal after the basic routine is comfortable.
  2. Connect the flight to ground support

    When the squad is fighting around the frontline, look beyond your own target.

    • Treat dropped defenses as part of the battle you are helping. If teammates focus on a giant Behemoth, decide who keeps attention on the ordinary zombie horde.
    • Tell the group which pressure you are covering. A short responsibility call helps another player know where their support can add something.
  3. Give earned Credits a destination

    After learning a combat job, choose the next improvement around it.

    • The developer advertises over 180 upgrades. Narrow that choice to the weapon or defense role you actually used in the session, then read the displayed price before buying.
    • Keep a reserve if the purchase would prevent another improvement you already intend to make. The next session should have one useful goal rather than several competing shopping plans.
Keep the learning goal small

A new weapon, a new crew arrangement and a new spending plan are three different learning tasks. Change one part of the routine at a time so the next choice is easier to judge.

First-flight walkthrough
Free shop bonuses

Codes and Shop Redemption in Zombie Air Force

The developer announces two shop codes for free bonuses, with a new-servers condition. Copy an exact entry below, submit it separately in the game’s shop, and use the result to choose whether to continue or troubleshoot.

Full code table
2Sources checked Reported active in the cited game sources; reward outcomes can change.
THANKYOU
Free bonus

Copy THANKYOU exactly to request its announced free shop bonus.

ShopNew servers
SORRY
Free bonus

Submit SORRY separately after reading the result of the first redemption.

ShopNew servers

A code was rejected?

Check the exact input first, then distinguish the response and new-server condition. Do not keep changing the announced string to guess a reward.

Code troubleshooting
A learning order

Zombie Air Force Tier List for Weapons: Practice Priorities

Use this S-to-C preview to choose a practice goal for your next combat session. The ordering favors a dependable routine before more specialized loadout decisions; it is an editorial learning priority rather than a damage score.

Editorial rankingOne shared comparison: what to practice next

The official game names chain gun fire, rockets and airstrikes; the Little Bird pass adds a cluster launcher. We rank these real weapon choices by their place in a manageable learning plan, using the role described for each option and the access context.

  • A clear practice responsibility
  • How naturally the choice follows the previous learning goal
  • Whether access adds another purchase decision
PriorityWeapon choiceWhat makes it a distinct optionWhen to make it your next goal
S
Chain gun fireA core advertised aerial attack
What makes it a distinct option
  • The developer names chain gun fire alongside rockets and airstrikes. It is the foundation chosen for this practice order.
When to make it your next goal

If piloting and target choice already compete for attention, practice one chain gun job until the routine is easy to repeat.

A
RocketsA separate core attack choice
What makes it a distinct option
  • Rockets provide a distinct attack option to add after the first firing routine. The Little Bird description also names rocket pods.
When to make it your next goal

If your basic attack routine is comfortable, choose a target purpose for rockets and make that the next skill you practice.

B
Air strikesAn advertised air-support option
What makes it a distinct option
  • Airstrikes are part of the official aerial toolkit. Their place here emphasizes coordination after you have a repeatable attack job.
When to make it your next goal

If the squad already shares ordinary coverage, agree on the target and timing of an airstrike call before committing attention to it.

C
Cluster launcherA named Little Bird loadout option
What makes it a distinct option
  • The official Little Bird pass describes a minigun, rocket pods and a cluster launcher. Access introduces an aircraft purchase decision.
When to make it your next goal

If you are considering Little Bird for its loadout, settle the aircraft role and access choice before making this launcher the next learning goal.

This is the wiki’s practice order, not a developer-published weapon hierarchy.

Know what the purchase changes

Zombie Air Force Upgrades After an Aircraft Unlock

An aircraft pass changes access, but its named upgrade tree remains earned progression. Before paying for an aircraft, separate those two decisions: do you want to use its loadout now, and are you prepared to keep earning the improvements that belong to it?

Grimhawk: access now, tree later

The official Grimhawk pass unlocks the ZA-6 immediately without a Credits, Medals or Honors requirement for that access. Its upgrade tree is still earned in game. If you choose the pass to reach this aircraft, reserve a separate progression goal for improving it.

  • Before purchase, decide whether aircraft access itself solves the problem you have.
  • After access, read the earned tree and choose the improvement that supports the job you intend to repeat.
Decision checkYou can name both the immediate unlock and one improvement you still intend to earn.

Little Bird: loadout access, Armoury progression

The Little Bird pass describes an instant aircraft unlock with no level or Credits requirement. It names a minigun, rocket pods and a cluster launcher, but says upgrades are earned in the Armoury tree. Buy access for the aircraft role you want; plan Armoury improvements afterward.

  • Consider whether the scout aircraft and its named loadout fit the way you want to contribute.
  • Keep your next earned improvement separate from the access price when deciding what balance to preserve.
Decision checkThe aircraft purchase has a clear purpose without assuming every Armoury improvement arrives with it.
Make ground support a shared job

Zombie Air Force Defenses: Coordinate a Cryo Follow-up

Dropped defenses are part of holding the line with allies. The Cryo Emitter pass describes freezing nearby zombies solid in pulses, with a dedicated upgrade tree. Use that known effect to organize ground support: identify the pressure, agree who responds, and watch whether the squad keeps coverage afterward.

From pressure to follow-up

  1. 1

    Name the ground pressure

    When ordinary zombies pull attention away from the squad’s main target, call out the area that needs support. The game’s defense role is holding the line with allies, so start with a shared problem rather than dropping support without a purpose.

    Ready to supportYour allies know which pressure the defense is intended to address.
  2. 2

    Assign the response around a freeze

    Cryo freezes nearby zombies in pulses. If the squad uses this effect, agree who continues attacking that pressure and who keeps watching the rest of the horde. Freezing support has more practical value when teammates already know what they will do around it.

    Follow-up agreedOne teammate knows which pressure to attack around the freeze, while another has acknowledged the remaining horde job.
  3. 3

    Check the line after attention moves

    After the response, look for pressure that still needs a player’s attention. If another area has become the problem, tell the group and adjust the assigned support job before committing another purchase to the same plan.

    Useful resultThe squad has a continuing coverage assignment after the freeze response, with the next improvement tied to a problem you observed.
Keep both pressures in view

Zombie Air Force Enemies: Divide Behemoth and Horde Attention

Zombie Air Force pits aircraft and defenses against hordes as well as giant Behemoths. When a larger target absorbs the squad’s attention, the useful question is which responsibility has been left open. Start with the symptom you can observe and make one clear reassignment.

Everybody is watching the Behemoth

Teammates are discussing the large target, but nobody can name who is still watching ordinary zombie pressure.

Check this possibilityThe group may have shifted its attention together without preserving a separate horde responsibility.

Restore an assignment
Ask one player to keep attention on the ordinary horde while the others handle the main encounter. Name that responsibility aloud so it remains visible to the squad.
Check the result
Continue when somebody can report on ordinary pressure without waiting for the Behemoth call to finish.

Several players call different targets

The next attack decision keeps changing as different teammates ask for help.

Check this possibilityThe calls may describe different pressures without making their relative urgency or ownership clear.

Choose the shared priority
Pause the competing calls long enough to name the target that needs coordinated attention and the player who will watch the remaining pressure.
Check the result
Your next attack has one agreed purpose, and the squad knows which other job remains assigned.

A support player changes jobs silently

The main encounter continues, but the teammate who was watching another pressure has moved their attention.

Check this possibilityAn earlier coverage agreement may no longer describe what the players are doing.

Update the handoff
Say which responsibility you are leaving and ask who will take it. Use the same short job name the group agreed on so the handoff is easy to understand.
Check the result
The new owner acknowledges the job before the group assumes coverage has continued.
Check eligibility before the session

Zombie Air Force Rewards: Check Your Bonus Conditions

The developer announces group, friend and weekend bonuses. Choose the row that matches your next session, check its condition, and keep the stated benefit attached to that condition. These are ways to plan eligibility; they do not establish an exact Credits payout for a run.

BonusCondition to checkStated benefitBefore relying on itMore help

Group membership

A membership condition you can check before joining the experience.

Join the groupUse the fresh green beans community linked from the game.
Official announcement+10% XP and Credits
Planning checkConfirm that you joined the current game’s developer group. Keep the announced percentage separate from any other reward condition when estimating a session.

Invite friends

A social condition that fits a session you already intend to play together.

Bring your groupInvite friends to play Zombie Air Force.
Official announcementFree XP and Credits buff
Planning checkChoose this condition because you want to play with friends. The announcement does not give a percentage, so avoid putting an assumed rate into a spending plan.

Weekend session

A schedule condition for deciding when to attempt your next session goal.

Check timingPlay on weekends, as stated in the developer announcement.
Official announcementx2 buff
Planning checkUse the weekend as a scheduling cue and read the live game’s current notices. The announcement does not specify a timezone or how multiple bonuses combine.
Choose who does which job

Zombie Air Force Squad Roles in a Little Bird Crew

The official Little Bird description offers two door-gunner seats with friends or AI gunners, and lets you man the door guns yourself while it hovers. Choose a crew arrangement around who is available and what you want to practice, then make those responsibilities explicit.

You have friends ready to join

Use the named door-gunner seats as a reason to coordinate a shared aircraft session. The pass describes bringing friends and earning Credits together; a role conversation turns that access into a plan.

Pilot responsibility
  • Agree who will manage the aircraft role before the session starts.
  • Tell the crew what you want the next flight to practice so target calls support the same goal.
Door-gunner responsibilities
  • Discuss the two available door-gunner seats and which friends want to use them.
  • Agree on a short target-call routine so the crew can share attention without issuing conflicting requests.
Result to check

Each friend can name their current responsibility and the goal of the shared flight. If that is unclear, settle the roles before making an upgrade the next decision.

You want to explore with AI gunners

The pass also names AI gunners. If friends are unavailable, choose a smaller learning goal for yourself rather than assuming you need the same communication plan as a full human crew.

Keep the personal goal narrow
  • Decide whether you want to practice the aircraft role or examine the door-gun option described for hovering.
  • Change that goal deliberately so you know which part of the arrangement you are evaluating.
Review the arrangement
  • Watch whether the crew arrangement leaves you comfortable with your own responsibility.
  • Before inviting friends later, explain which responsibility you want them to take and which one you intend to retain.
Result to check

You can describe why this arrangement suits the session and what would change when a friend joins. That decision is more useful than treating AI and human crews as interchangeable.

Before you leave

Zombie Air Force Wiki Questions

Is Zombie Air Force still in Alpha?

The developer labels this release Alpha and asks players to report issues and provide feedback. Check the live Roblox experience description for the current notice before assuming an older article describes a later release.

Is this an official Roblox or developer website?

This is an independent fan wiki. Roblox and fresh green beans own their respective game and platform assets. The wiki’s practice priorities and squad recommendations are editorial guidance, with official announcements used for game facts.

Where should I check official game announcements?

Start with the linked Roblox experience and the fresh green beans developer community. They are the official destinations available in this wiki; creator videos and independent guide pages provide additional perspectives.